Frontlines: Fuel of War PC Review
Unlike alot of other reviewers, I personally enjoy the game play a graphics of FFoW, but that’s about all I enjoy. The combat physics could be a little more challenging and realistic; example, any shot taken with a sniper rifle will be dead on using only the cross hairs with no adjustment for range or moving target. The real downfall of FFoW is that the multiplayer has no stats, which means there is not much to keep people playing. Dice knows how to keep me engaged in their Battlefield series by giving unlocks and ranks, which makes their games successful. I believe a sense of achievement is needed in gaming (such as beating a single player mission, collecting items, or reaching a certain rank) and FFoW offers only a small single player campaign that only took me 5 hours to beat. FFoW is worth playing only if you are burnt out on your current online shooter. See you on the Battlefield or Frontline (probably the Battlefield).
Well let me just start by saying this. I can run Crysis on ultra high at 1074×768. This game, runs more choppily than Crysis on LOW at the same resolution. My first reaction was: “What the flipping’ f*ck?” My next response was a bit better, since even on low, the details in this game are nicely done, for what’s designed to be a multi-player game.
This is definitely a patch-worthy game, and I can see it going to some great places if the developers stick by their product. Think a mix of battlefield, gears of war and CoD in terms of style and play. I’m running dual 3 ghz intel, 8800gt and 2 gigs of ram. Honestly, I think I should be getting better results out of this game, but whenever I crank up the res and quality, this thing hangs like a mother hangs laundry on a windy afternoon.
Aside from all that, the story starts off pretty well. It got me hooked and pretty excited to start gunning red star units down. Kind of a cliche start: *chopper down chopper down, boom crash SURVIVE* Then again, it more than made up for it with premise. The story MAKES SENSE for once. I mean really, nothing is off the wall here, except for maybe the drones.
Which leads me to my next favorite part: The drones. I have yet to play all of them, but man I can see MASSIVE tactical potential for these things. Remember the sentry guns from BF2142? YEah, they have wheels now, and come in new flavors. Hella fun to mess around with the mini gun car and flying C4.
Feel a little(A LITTLE) toyish, but over all pack a nice punch. The game does a decent job of letting you learn and practice with them before you do anything dangerous. Vehicles: They are..simply cool. No more need for engineers and most vehicles have both a minigun AND rockets, so you always have options at hand. The only downside would be it takes awhile for the vehicles to heal, unlike having an engineer whip out his wrench and fixing it in less than a minute.
Overall, this game is fun, albeit in need of a patch pronto. I’d say wait to buy this game, but keep an eye on it, because it will definitely be worth it if the devs decide to patch it and patch it well.


what about d single player story??