Marc Ecko’s Getting Up
What could easily be dismissed as a me-too urban beat-em-up drips with value and style. All games should be this fresh.

It was seen as the most promising title in 2005, and now that it is finally out in stores I had to have it. And it came with a free t-shirt..
The intro already makes you want to know what exactly happened to Trane, and how the times were before artists were arrested and beaten up by the police. In the game you will never experience that, however Trane’s monologues explain everything to you during the game.
“I appreciate what this game is trying to do. Unfortunately, it can’t quite get the fundamental controls to work well enough.” -IGN
The gameplay is very good, within 30 minutes you know all there is to enjoy the game, what buttons to press, how to spray quickly enough and most of all how to fight. Overall the gameplay works near perfectly, just some minor flaws with the camera at times.
Sound and music are superb, many good artists wrote tracks for the game (like Fort Minor for example), and the music works very well with the game’s environment.
Marc Ecko’s Getting Up is pretty short, with only 20 levels to play, but all in all it is a must buy for everyone even remotely interested in the graffiti scene!
About this game
Play as Trane, a “toy” graffiti artist with the street smarts, athletic prowess and vision to become an “All City King” - the most reputable of all graffiti artists. Along your quest, uncover the mayor’s deep, dark secret… and use your fighting talents and high-wire graf to expose the city’s leader as a corrupt tyrant.
As you struggle to save a neighborhood from an oppressive government, one question stands out: What if graffiti could change the world? Risk your life battling city authorities and rival graf gangs - mere obstacles in your attempt to get your tag up. And in this city, not just any tag will do. You’ll have to “Get IN, Get UP and Get OUT”.









